Orcish Hordes

There are fifteen orcish hordes in Gantórann.
Each claims a broad span of vaguely-defined territory, which they roam according to the seasons, climate, and hunting patterns. They often live out of semi-permanent settlements scattered across their lands, moving from one to the next. They’ve got a lot of energy and really enjoy outdoor group activities.
Orcs are matriarchal. Each horde consists of a core body (which may at times split into as many as three phalanx depending on how many chief matriarchs there are), and several smaller raiding, scouting, envoy, or patrol throngs that are split off.


Traditionally they are a chaotic and violent people, and they maintain these practices for the sake of their heritage, but their bloodthirsty ways are ultimately just a cultural norm. They enjoy scaring strangers, scrimmages are a beloved past time, and raiding nearby villages is a form of friendly competition.

Common Perception

People generally think orcs are barely more than territorial, bloodthisty beasts that run on adrenaline and instinct, with no higher intelligence whatsoever. Half-orcs are presumed to have somewhat capable mental-faculties, although nobody expects them to be literate, and there’s a permanent assumption which is constantly worked into everyday conversation which asserts that everybody is afraid of orcs, even if they’re city-folk, or even if they’re alone, but in reality the only time people are really actually afraid of orcs is when they’re in large groups and are obviously conducting some sort of military exercise. Really, these days, fear of orcs is more of an unchallenged tradition.

The Fifteen Hordes

Amur–Falcon horde

In the northern river valleys of Séanmira in the First Realm. Their matriarchs are Wielewaal and Reuzenalk.

Ash-Throated Crake horde

In the center of the northern Third Realm subcontinent. Their matriarchs are Sperwer and Uilen.

Banded–Stilt horde

In southern Séanmira and the Acanthoros Highlands in the western-central part of the First Realm. Their matriarchs are called Daptria and Ibycter.

Bat–Hawk horde

Around the eastern moorlands of the Third Realm, in and south of the Spanner Isthmus and along the shores of the Leden Sea. Their matriarchs are called Cheriway, Milvago, Gewone Alk.

Bush-Bronzewing horde

In the Metal Desert in the First Realm. Their matriarch is called Micrastur.

Cape–Vulture horde

In the northern moorlands of the First Realm. Routinely in conflict with the Helmet Curassows and Grimmia. Their matriarch is Waterral.

Crested Serpent–Eagle horde

Just north of Cowry Lake in the First Realm. In regular territory disputes with the Helmet Curassows and several Human kingdoms. Their matriarchs are Poliheirax, Sparveria, and Alopex.

Giant-Ibis horde

Just north of the Leden Sea in the Third Realm. Their matriarch is called Hokko.

Helmet-Curassow horde

Southwest of the Cape–Vultures and northeast of the Serpent–Eagles. Their matriarchs are Femoralis, Kolibrie, Valk, and Strandloper.

Lizard-Buzzard horde

The highlands east of Bløtreath. Their matriarchs are Eleonorae and Amurensis.

Red–Knot horde

In and north of Woleketh, towards the eastern shore. Their matriarch is called Berigora.

River–Lapwing horde

Southern Dathannachy. Their matriarch is called Cherrug.

Rock–Kestral horde

Central wastes of the Wrecked Country. Their matriarchs are called Notenkraker, Schaarbek, and Eend.

Royal–Tern horde

Northern Dathannachy. Their matriarch is called Dwergstern.

Scissor–Tail horde

Northern mountains and valleys of the Wrecked Country. Their matriarchs are Blauwborst and Eidereend.

Orcish Hordes

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